6 #include <globjects/globjects_api.h> 25 void setBinding(gl::GLuint bindingIndex);
27 void getActive(gl::GLenum pname, gl::GLint * params)
const;
28 gl::GLint getActive(gl::GLenum pname)
const;
29 std::vector<gl::GLint> getActive(gl::GLenum pname, gl::GLint paramCount)
const;
31 std::vector<gl::GLint> getActiveUniformIndices()
const;
33 std::string getName()
const;
40 gl::GLuint blockIndex()
const;
41 void updateBinding()
const;
Contains all the classes that wrap OpenGL functionality.
Wraps an OpenGL program.
Definition: Program.h:78
Definition: LocationIdentity.h:16