GNEChange_Connection(GNEEdge *edge, NBEdge::Connection nbCon, bool selected, bool forward)
Constructor for creating/deleting a connection.
std::string undoName() const
return undoName
~GNEChange_Connection()
Destructor.
NBEdge::Connection myNBEdgeConnection
the data which must be copied because the original reference does not persist
std::string redoName() const
get Redo name
GNEChange(Supermode supermode, bool forward, const bool selectedElement)
Constructor.
A structure which describes a connection between edges or lanes.